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07/11 21:27:52

Choose the correct answers


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Question 77: According to the first paragraph, the major subjects of the video games are ______________
A. preschool children
B. babies
C. grown-ups
D. teenagers

Question 78: The word "penetrating" in the first paragraph is closest in meaning to
A. moving into
B. moving off
C. moving on
D. moving out

Question 79: What does the phrase "both of those types of research" in paragraph 2 refer to?
A. research on consumers and product cycle
B. research at the time close to the end and at the very end of the product cycle
C. research on how marketing strategy developed and the feedback from consumers
D. research for preschoolers and senior citizens

Question 80: The word "hunch" in paragraph 2 could be best replaced by __________
A. perspective
B. anxiety
C. attraction
D. intuition

Question 81: According to the second paragraph, which of the following is TRUE?
A. The manufacturers of video games base on feedback from consumers to design better games.
B. There are no appropriate games for preschool children.
C. Research is conducted to truly comprehend the demand, opinion and abilities of consumers.
D. No one knows how hand-held games impact on preschoolers.

Question 82: As mentioned in the last paragraph, DS' producers believe that
A. evaluating the scope of physical and cognitive abilities of preschoolers is vital.
B. it's trivial to assess the connection of specific developmental stage with preschoolers.
C. the game should be limited in the United States only.
D. "user-centered approach" will be considered in every game they make.

Question 83: What can be inferred from the passage?
A. Young children are not allowed to play adults' games in their family.
B. People are not sure what preschool children could do with the game system.
C. Most of the video games are not harmful to preschool players.
D. More young children play video games than grown-ups nowadays.
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